Destiny 2: The Warmind Rasputin


In my previous articles on Destiny 2, I wrote about my return to Destiny 2, fighting the Cabal in 'The Red War' and the 'Curse of Osiris'. This time I'll be taking a look at Warmind. It is the last of the DLC which is free to play as part of the 'New Light' version of Destiny 2.

Warmind was originally released on May 8, 2018, and focuses on the Warmind Rasputin from the original game whom had a major fragment located in the Seraphim Vault in the Cosmodrome and was created during the Golden age and thought to have been destroyed during the collapse.

This time around the expansion takes took my Guardian to the planet Mars in a new area called Hellas Basin (a different place to the one in Destiny 1) where I met a new character named Ana Bray (also from the lore of the original Destiny) whom served to drive the story along and also for me to get missions from.

I initially met Ana Bray after getting a distress call and a warning that the Hive have broken out of the southern polar ice caps and are attacking the Clovis Bray Research Facility at Hellas Basin.

I went to assist and this is where the story starts to begin to unravel helping Ana find herself and her past and find out more about the Warmind Rasputin and fight a Hive worm god called Xol, Will of the Thousands, whom has also arisen and is directing the frozen hordes of Hive around Clovis Bray to attack the facility and destroy Rasputin. Zavala made an appearance this time around as well though his role isn't that big it still adds to the story.

Warmind included a second raid lair on the Leviathan, a progressive ranking system for PvP, titled Valor and Glory and a new mode called 'Escalation Protocol'.

With 'Escalation Protocol' we got a horde mode which can be started by any Guardian in the patrol mode on Mars and meant that we had to fight seven waves of Hive enemies culminating in a unique final boss which rotates each week. This was probably my most favorite edition to this particular DLC.

Compared to the character Osiris I enjoyed the addition of Ana to this DLC and especially the lore surrounding her character. I think this was probably because we got to spend a significant time with her unlike with Osiris.

The final battle against Xol was just as awesome. One thing I will say about the base game and the DLC's was the 'big bads' have been quite grand battles that are worthy of the story and your Guardian being epic and powerful.

I hope this continues in the next expansion(s). Going into 2020/21 the game changed quite significantly but I hope you check it out.

Hope you enjoyed this overview and retrospective, till next time “Stay Safe Guardian”.

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