Thoughts on Mobile gaming in 2020

Mobile gaming on a smartphone
 

It's been a whilst since I've had to write but recently I've been thinking about mobile gaming.

First, it would be worth noting I own a lot of consoles and games (I'm a collector in some ways and quite a sentimental individual) and have been gaming for many years now. Recently I've been playing a bit more on my mobile and this made me think and wonder firstly why this is and also what is the state of mobile gaming now.

For one thing, there are now more and more games that I want to play on the mobile platform. Why is that well for that we have to take a look at the existing portable gaming market.


The current handheld market


Currently, there is only one handheld occupying that space. It's the Nintendo Switch and its smaller cousin the Switch Lite. There are indie games on there and also big titles but for some people including myself I see it as a home console first that just happens to be portable and something I can carry with me when travelling overseas since it can be something, I start playing on when at home and then carry on playing when I'm away from home.

Despite the launch of the Switch Lite, both handhelds are very expensive for your average consumer and likewise the games and outside that there are no other handhelds.

The Nintendo 3DS and Playstation Vita are now retired (despite having stellar games made for both platforms).
In the past parents most likely bought their kids the DS, 2DS, 3DS to entertain them but nowadays this is unlikely to be the case. The easiest way to get into gaming outside of PC gaming which you can do using STEAM, GOG and other stores is gaming on your smartphone.

Thoughts on Mobile gaming


Gaming on your smartphone is probably the easiest way to game nowadays, more and more people are gaming on their smartphones whether it be IOS or Android games and big companies are now investing in this platform because of this boom.

The barrier to entry is quite low as any developer can develop a game for Android or IOS whether they are a lone individual or a large company and hardware is cheap especially Android phones.

In previous years big companies ported their games to Android from handhelds or older consoles such as the Final Fantasy games but more and more they are creating games for this platform such as Nintendo with their recent venture with Mario Kart, Animal Crossing Pocket Camp amongst other franchises.

On the other hand, there are also games that cost money to progress, Gacha games, games with ads, and endless runner/endless games, tower defense games and more. I'm not a fan of these games though with some Gacha game or games with micro transactions such as Fate Grand Order, SAO Alicization Rising Steel, SAO Intergral Factor, SAO Memory Defrag and Honkai Impact 3rd games I dont really mind.

I think it is still possible to enjoy yourself as long as you focus on the story and trying to complete it rather than trying to get every hero and spending money when you don't need too in order to progress or get further. Sometimes it is just worth playing these games for 5-10 minute short bursts too.

There have been some pretty cool games such as Pokemon Go too which combined gaming with real-life and managed to get me to game on the go. It's quite a rare occurrence.

The indie scene is thriving too especially with good games like Monument Valley and other rare gems so in some ways there is something for everyone, there are plenty of genres and plenty of games to suit you whether you are a 'hardcore gamer' or 'casual gamer'.
And outside of all of this, you can also emulate older handhelds and consoles on your phone (especially if it is android based).

I guess the smartphone is the device we carry everywhere with us, it's our camera, our MP3 player/music device, our map, it's basically a swiss army knife and it makes sense we can also game with it too.

In some ways, smartphones have come a long way now and even budget phones can play games with relatively good graphics like PUBG and Call of Duty compared to a few years ago and are now accessible to everyone from every background and every country including developing nations which some companies refer to as the next billion.

For me, I suppose if you look at it as smartphones are the spiritual successors to handhelds like the Gameboy and the DS lines from Nintendo. Phones are portable, and we carry them everywhere we go, we game on them and they have casual games much like the DS used to have. Likewise, it is the same with the games that come out graphically some games like Stardew Valley are the kinda games you'd expect to see on those platforms. My only complaint is the lack of physical buttons but you can buy a Bluetooth controller to solve that.

What's next?


I can see it carrying on as it is at the moment though with changes such as loot boxes falling out of favour and micro transactions being retooled differently.

Microsoft's Xcloud, Google streaming project we might be able to game on our home consoles on our phone via these streaming services which means if you own something compatible with these platforms it wouldn't really matter about the phone hardware any more.
There is also subscription service gaming which is pretty new and something that's just been introduced on both IOS and Android after some success on the home console platform with Xbox Game Pass.

Do you think mobile gaming is going to be the future of gaming?
Let me know your thoughts and comments.

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